Image Formats Guide

Which format should you use? This reference covers every format PicConverter supports — what each one is good at, its limitations and browser compatibility.

FormatTypeLossyLosslessAlphaAnim.
AVIFin/out
JPEG XLin/out
WebPin/out
PNGin/out
JPEGin/out
SVGin/out
GIFin/out
TIFFin/out
HEIC / HEIFin only
BMPin/out

AVIF

.avif

Next-gen format based on the AV1 video codec. Up to 50 % smaller than JPEG at equivalent quality. Excellent for web performance but slower to encode.

JPEG XL

.jxl

Newest format designed to replace JPEG. Offers superior compression, lossless JPEG recompression, progressive decoding and wide colour gamut. Browser support is still growing.

WebP

.webp

Google's modern format offering 25–35 % smaller files than JPEG/PNG with comparable quality. Supports both lossy and lossless modes, transparency and animation.

PNG

.png

Lossless format ideal for screenshots, logos, icons and anything with sharp edges or text. Supports full alpha transparency. Larger than JPEG for photos.

JPEG

.jpg / .jpeg

The most widely used photo format. Great for photographs where small file size matters more than pixel-perfect quality. Does not support transparency.

SVG

.svg

Vector format — resolution-independent and tiny for simple graphics. PicConverter can rasterize SVG input to any pixel format, and also trace raster images into SVG output using vtracer.

GIF

.gif

Legacy format limited to 256 colours per frame. Best known for short animations. For static images, PNG or WebP are almost always better choices.

TIFF

.tif / .tiff

Professional archival format supporting high bit-depth and multiple layers. Large file sizes make it impractical for the web but valuable for print and editing workflows.

HEIC / HEIF

.heic / .heif

Apple's default photo format since iOS 11. Excellent compression but limited cross-platform support. PicConverter accepts HEIC as input and converts it to any output format.

BMP

.bmp

Uncompressed bitmap format from the early Windows era. Very large files with no quality advantage, but universal compatibility. Useful when an application requires raw, uncompressed pixel data.

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